The User Interface

The software contains several toolbars to insert and edit elements, PlugIns with specialised functions, views in 2D and 3D, a project viewer, catalogs with 3D objects, textures, materials and 2D symbols and a separate catalog with constructional elements like doors and windows, solar elements, skylights, window constructions and, depending on your version, 3D constructions and… … »»»

Getting started, overview

This video gives you in 7 minutes an overview about the handling of the program and necessary steps to create a building. Steps are: insert walls insert doors and windows copy and create a new floor add a roof

How to use the support pages

The support pages give you additional information about our products. Depending on the topic you are supported by videos, descriptions and pictures (Screenshots) , to describe the specific subject as detailed as necessary. The General – category contains topics which are, with a few exceptions, identical in all products and versions. The Extensions category shows… … »»»

Switching between 2D and 3D views

For example, if you enter walls in a 2D view, then open a 3D view (for example, to get an overview in 3D) and then want to switch back to 2D view, it is best to do the following: Switch between views (by default) Right-click on the desired view in the project manager (located in… … »»»

Updating the graphics drivers

If there are display problems in the 3D view, the driver of your graphics card may be the problem. If 2 graphics cards are installed in the system (e.g. an additional internal INTEL graphics card), the graphics card that is not required (e.g. the internal INTEL graphics card) must be deactivated. The driver of the… … »»»

How to texturize single walls or parts of walls

In this Video-Tutorial we show you how you can texturize single walls and parts of walls. The basic workflow: There are different options how we can texturize walls. In the first method, which is the standard method to texturize walls, we select the “Catalogue” – “Textures” -“Materials”. We choose one of the numerous textures, select… … »»»