Insert parallel walls

One of the input variants of walls is “Parallel Wall”. Here you select a reference line, of an existing wall for example, and choose the start position with a numeric value. After that the new wall direction is automatically parallel to the reference.

Room boundaries

Room boundaries are no walls but behave like walls, that means they intersect with other walls and create room contours. They can be used for split level constructions (to build rooms on different levels) or simply to create rooms or floors where a wall ist not really needed.

Numerical input of walls

There is one input variant with numerical finishing. This can be used for a single wall or a complete building contour. After you have inserted the walls as a “preview”, you have to go through the walls and edit the length and direction. To start this process, insert your walls and press ESC on your… … »»»

Multilayer walls, 2D representation of walls

The property dialogs of walls, ceilings and floors have a separate “structural layer” page. Here you can define new layers with properties like thickness, building material and resulting 2D representation. Complete multilayer walls can be save to the catalog and loaded in the future.

Edit buildings

All functions to mirror, copy, rotate, move or change the length of a building / floor are combined in the “Edit building” toolbar. The video shows some standard operations and the handling.

Change floor height / level

Change the height of a floor in the floor properties dialog with a right click on the project viewer tree entry. If a building has more than one floor, changing a height has of course an influence on other floors and requires a reaction. The video shows several options and the results when you change… … »»»